PM3.6 - Game & Watch - Common Subroutine 0xb1fc
- CreateInterrupt { interrupt_id: Some(10006), action: HitWall, requirement: (InAir) }
- PreviousInterruptAddRequirement(TouchingAFloorWallOrCeiling value(2))
- PreviousInterruptAddRequirement((InternalConstantInt(LeftKnockback) GreaterThan InternalConstantInt (0xcd4)))
- PreviousInterruptAddRequirement((RandomAccessInt (0x1) NotEqual scalar(2)))
- PreviousInterruptAddRequirement((RandomAccessFloat (0x8) LessThanOrEqual scalar(0)))
- PreviousInterruptAddRequirement((LongtermAccessInt(MissedTechs) LessThanOrEqual InternalConstantInt (0x5a35)))
- PreviousInterruptAddRequirement(not(Unknown(10019)))
- Subroutine(0x9019d598)